Two Things

Discuss general aspects of Genii.
Rick Schulz
Posts: 177
Joined: January 17th, 2008, 12:00 pm
Location: Ft. Worth, TX

Two Things

Postby Rick Schulz » July 22nd, 2004, 12:10 pm

In the spirit of starting a thread that does not pertain to selling magic "stuff", I offer the following. On another web page I found this story:

The Story of the Two Things

A few years ago, I was chatting with a stranger in a bar. When I told him I was an economist, he said, Ah. So what are the Two Things about economics?

Huh? I cleverly replied.

You know, the Two Things. For every subject, there are really only two things you really need to know. Everything else is the application of those two things, or just not important.

Oh, I said. Okay, here are the Two Things about economics. One: Incentives matter. Two: Theres no such thing as a free lunch.

Ever since that evening, Ive been playing the Two Things game. Whenever I meet someone who belongs to a different profession (i.e., a profession I havent played this game with), or who knows something about a subject I'm unfamiliar with, I pose the Two Things question.

So, what are the Two Things about Magic? ;)

Jim Maloney_dup1
Posts: 1709
Joined: July 23rd, 2001, 12:00 pm
Location: Northern New Jersey
Contact:

Re: Two Things

Postby Jim Maloney_dup1 » July 22nd, 2004, 12:25 pm

1. If they like you, they'll like what you do.
2. Don't run when you're not being chased.

-Jim

Jonathan Townsend
Posts: 8170
Joined: January 17th, 2008, 12:00 pm
Location: Westchester, NY
Contact:

Re: Two Things

Postby Jonathan Townsend » July 22nd, 2004, 12:29 pm

Originally posted by Rick Schulz:
...So, what are the Two Things about Magic? ;)
Here are two things. There are probably more :)

What you perceive is not the same as what is real.

What you believe greatly affects what you perceive.
Mundus vult decipi -per Caleb Carr's story Killing Time

User avatar
David Regal
Posts: 458
Joined: January 22nd, 2008, 12:00 pm
Location: Burbank, CA
Contact:

Re: Two Things

Postby David Regal » July 22nd, 2004, 1:45 pm

1. You can charge a lot for cups, wallets, coin gimmicks and knives.
2. Don't ship until the check clears.

Jeffrey Cowan
Posts: 229
Joined: January 17th, 2008, 12:00 pm
Location: Beverly Hills, CA
Contact:

Re: Two Things

Postby Jeffrey Cowan » July 22nd, 2004, 2:36 pm

1. If they don't like you, you have no chance.

2. Skill matters.
-- Jeffrey Cowan
www.cowan-law.com

Steve Mills
Posts: 342
Joined: January 17th, 2008, 12:00 pm
Location: Saint Charles, IL

Re: Two Things

Postby Steve Mills » July 22nd, 2004, 3:08 pm

1. Magic without a "surprise" element isn't good magic.

2. Assume the person you are talking to has NO idea what they are talking about (A general rule applicable to all endeavors)
I'm a living example that if you speak softly, you will get hit by a big stick.

Steve Mills
Posts: 342
Joined: January 17th, 2008, 12:00 pm
Location: Saint Charles, IL

Re: Two Things

Postby Steve Mills » July 22nd, 2004, 3:12 pm

Originally posted by Rick Schulz:
Oh, I said. Okay, here are the Two Things about economics.
Rick,

As I was reading this, I would have bet you would have said:

1. Supply
2. Demand

Come to think of it, not bad for magic either!

Steve
I'm a living example that if you speak softly, you will get hit by a big stick.

Guest

Re: Two Things

Postby Guest » July 22nd, 2004, 6:22 pm

1.) Create a fantasy...
2.) Fulfill it!

Best, PSC

User avatar
Pete Biro
Posts: 7125
Joined: January 17th, 2008, 12:00 pm
Location: Hollyweird
Contact:

Re: Two Things

Postby Pete Biro » July 22nd, 2004, 6:40 pm

Make it fun
Spread the joy
Stay tooned.

User avatar
BlueEyed Videot
Posts: 207
Joined: May 17th, 2008, 8:19 pm
Favorite Magician: Max Maven, Ray Anderson
Location: Tulsa, Oklahoma

Re: Two Things

Postby BlueEyed Videot » July 22nd, 2004, 7:37 pm

1. Oh!
2. Ho!

(With respects to Okito)

Bill Duncan
Posts: 1546
Joined: March 13th, 2008, 11:33 pm

Re: Two Things

Postby Bill Duncan » July 22nd, 2004, 7:57 pm

The whole idea that anything of any signficance can be broken down into only two important points is absurb in the extreme but since we're calling it a game...


1. Deep down, they know that you are lying.

2. Your job is to do it well enought that they don't care (or better yet that they wish you weren't).

Brian Marks
Posts: 914
Joined: January 30th, 2008, 12:00 pm
Location: Nyack, NY

Re: Two Things

Postby Brian Marks » July 22nd, 2004, 10:09 pm

1. Rules are made by the powerful.
2. F the rules.

Bob Coyne
Posts: 562
Joined: January 26th, 2008, 12:00 pm
Favorite Magician: Charlies
Location: New York, NY

Re: Two Things

Postby Bob Coyne » July 23rd, 2004, 4:43 am

1. People like being fooled
2. People don't like being fools

Eric Rose
Posts: 245
Joined: February 8th, 2008, 12:00 pm
Location: Franklin, Indiana

Re: Two Things

Postby Eric Rose » July 23rd, 2004, 6:06 am

1. Give more than you take
2. Do it for the audience, not for yourself

Guest

Re: Two Things

Postby Guest » July 23rd, 2004, 6:47 am

Originally posted by Jonathan Townsend:
What you perceive is not the same as what is real.

What you believe greatly affects what you perceive.
Suddenly, magic and life have a lot in common!
;)

Carl Mercurio
Posts: 505
Joined: January 18th, 2008, 12:00 pm
Location: New York
Contact:

Re: Two Things

Postby Carl Mercurio » July 23rd, 2004, 7:16 am

1. If they like you, they'll like what you do as long as you do it well.

2. You're not competing against other magicians; you're competing against the dancing bear.

Guest

Re: Two Things

Postby Guest » July 23rd, 2004, 7:19 am

I'll go with Elmsley:

#1: Can the audience appreciate the effect?
#2: Is something of interest happening all the time?

For more info, check out "The Automatic Producer" in vol. #1 of the Collected Works of Alex Elmsley.

PS: #1.5 (my addition) = Can the audience appreciate you?

Bill Mullins
Posts: 5220
Joined: January 17th, 2008, 12:00 pm
Location: Huntsville, AL

Re: Two Things

Postby Bill Mullins » July 23rd, 2004, 7:41 am

Ramsay's take:

1. If you want them to look at it, look at it yourself.

2. If you want them to look at you, look at them.

Rick Schulz
Posts: 177
Joined: January 17th, 2008, 12:00 pm
Location: Ft. Worth, TX

Re: Two Things

Postby Rick Schulz » July 23rd, 2004, 11:02 am

Great replies, everyone -- thanks and keep 'em coming! Yes, it is only a game and rather absurd to think that topics as complex as economics or the dynamics of this art we all love can be reduced to just two elements. On the hand, it is useful, I think, to give some thought to this subject and analyze it terms of what is really and truly important and what is not. My own contribution is:
1. Make the audience like you by the way you interact with them, and
2. Entertain, amaze, entertain, amuse, entertain, mystify and above all entertain the audience.

Just my two cents (both copper Indian head pennies) worth... :D

Guest

Re: Two Things

Postby Guest » July 23rd, 2004, 1:45 pm

Magic transforms audiences into children;
Play with them....

opie

cataquet
Posts: 261
Joined: January 17th, 2008, 12:00 pm
Location: England

Re: Two Things

Postby cataquet » August 3rd, 2004, 5:18 pm

Here are my two:
1. It's the effect that matters; not the method
2. The simplest method is often the best

Pete McCabe
Posts: 2329
Joined: January 18th, 2008, 12:00 pm
Location: Simi Valley, CA

Re: Two Things

Postby Pete McCabe » August 4th, 2004, 12:28 am

1) A magician is a performer who gives the audience the experience of having witnessed something magical.

2) There is no second thing.

Frank Starsinic
Posts: 331
Joined: January 23rd, 2008, 12:00 pm
Location: Davis,CA
Contact:

Re: Two Things

Postby Frank Starsinic » August 7th, 2004, 9:39 pm

I've been meaning to chime in here for several weeks but have forgotten until now.

The day after I read this thread my wife and I hosted a wine-tasting thingy.

Out of the blue, one of the gentlemen at the thingy said that the easiest job ever is being a Dermatologist.

He said you only need to know two things to treat someone with a skin problem:

1. If it's wet, make it dry.
2. If it's dry, make it wet.

So those must be the two things about dermatology. How funny is that.

Frank


Return to “General”