You likely already have the machinery to display things that are not and construct events that can-not - what is less available is a means of enrolling the audience into a willing train of thought/experience that permits them to enjoy what you have to offer.
Here's a discussion of how to establish a presentation for such. The underlying idea is to treat a hypothetical story 'as told by a witness' (the effect) as text and go from there past 'what they saw' to 'what the performer said' to 'what the performer did'. Done formally this is called deconstruction - finding what is implicit within the frame of the subject narrative. Finding something of interest to the audience (as you guide them around the target frame of the trick or leading them across levels of nested frames from saw to told to accepted to believed ) is the goal.
Tools to be found here.
Even if all you get are some tips for patter to use during the procedure part of tricks ...