Postby Brad Henderson » March 27th, 2009, 9:51 pm
Tom, I am not being dogmatic.
I think there are many choices one can make. However with each choice comes assets and liabilites. Too often, I feel, magicians make choices based on novelty and personal amusement without considering the liabilities these have on the intended effect.
While I said that Triumph is about skill, I should have been more general. I do not mean the trick has to be about sleight of hand prowess.
Pete got close when he said we have to decide how the magic is happening. Absolutely. But that isn't the first step. The FIRST is deciding WHAT is happening.
In the Triumph EFFECT the WHAT is that the cards right themselves. (Of course - there are other ways this can be spun, but unlike many other "tricks" I do not know if there are other convincing choices - more on that later.)
The essence of Triumph is that messed up cards right themselves. Regardless of the motive power, the trick is about this righting which is a mechanically invisible process. I said skill - and that was poor word choice.
Whether we are righting the cards with sleights or whether a guarantee card is righting them with magic - we are not printing faces on back and backs on faces; we are not creating a hypnotic smoke screen which forces us to see the cards righted when they are not - the cards are changing their orientation.
So, in order for that to be effective, the primary condition must be established to the point of conviction - i.e. the cards really ARE mixed.
What shuffle is the most convincing in that regard.
It is the riffle.
And yes, what casinos think matters. Why? Because they know it's the RIGHT answer.
They have spent money to determine this.
Now, you can argue that not all laypeople know that. True - but many do. And to choose to not play to the smartest person in the room is to play to the lowest common denominator and when has that ever been good for magic?
In order for the righting of cards - if that is the effect - to be impressive the audience must have conviction that the cards are mixed.
Now, to Pete's point, many times a "trick" can have many "effects." (I have lectured on this to the 12 people who might care - sadly, like now, there were many more than that in the room.)
[Warning: theory talk. This next section points to larger theory that can be skipped]
Take for example this great moment of magic: I give you cards, you count them, there are 10. I give someone else cards, they count them. Ten. I make magic passes with my wand. When you count yours now there are 7 and the other person has 13. What is the trick?
Many will say cards across, but they are projecting.
Cards Across is the EFFECT. The phenomenon is: You had a packet of 10 cards that became 7 and they had a packet of 10 which became 13.
That is the phenomena or TRICK as I call it. It is the domain of the method. What we do determines what happens.
I could tell a story about cards jumping from packet to packet then it becomes the cards across EFFECT. OR I could show a plastic "matter creator gun", fire it 3 times at one person and have their packet increase by three; switch the setting to "matter destructor", and have the other person's packet decrease by 3. I could offer a demonstration in the sympathy of luck by having a person choose a lucky number and the other an unlucky number. Their packets change to match.
Presentation is the home of the EFFECT. However, the way the "thing" is handled impacts the both the power of the effect as well as the ease and clarity of the understanding of the desired effect.
There is a third domain - the feelingful domain - which are choices that impact how the audience feels about what happened. (example: I give two people each 10 dollar bills. One of them is white, the other black. I tell them that the black person deserves to be paid less. When they count their money, the white guy has $13 and the black guy $7. I know - some of your fingers just lept toward the keyboard to call me a racist. Which is the point. We can make choices that keep the same "Trick", even the same "effect" but can drastically change the "aesthetic."
[END theory]
To Pete's point, let's consider a coin vanish. How is it vanishing - is it dissolving, merely turning invisible and placed on a sky hook, or has it become permanently annihilated. Critical decisions, all. But unless the audience is CONVINCED you have a coin (whether or not that is true, is irrelevant), unless they are convinced that you have a coin - then the condition for any effect to have impact has not been satisfied.
Can the slop shuffle be the correct choice for this type of TRICK (not effect)?
Maybe - when we want to downplay the quality of the shuffle.
What if, instead of the trick being about righting cards - it was about perception? I slop shuffle the cards and then tell you that it was all an hypnotic suggestion because - you see - the deck really is all the same around and has always been.
Now, would people buy this on any level?
Not sure.
In Triumph tricks I think the nature of the beast leads people to automatically SEE the EFFECT as cards righting themselves. And yes, sometimes the strongest magic is when "trick" and "effect" are congruent in that way. (Though often the weakest is when the "method" and "effect" are the same. "Method" and "trick" are related, though not identical.)
Maybe could believe that you had a way of making them perceive that 4 or 5 packets had been flopped around when really they hadn't. I do NOT think they would believe for a moment that a properly riffle shuffled and subsequently displayed deck was ever an hypnotic illusion.
Now, some people are itching to type: but it's magic. We can claim anything.
Yes, and you can look like an idiot.
Had a great chat with Geoffrey Durham about this. Many audiences (he feels UK audiences in particular) recoil once the line of the absurd is crossed. Sure, we can create fantasy for them as fantasy, but magic is fantasy which is occurring in reality. It is tangible, present, dare I say it - real?
Audiences will come along for the ride, but you never want that moment when they snap out of the spell and begin second guessing. People WILL believe you can straighten out a real shuffle with a single cut. People WILL believe you can create hypnotic illusions to a certain degree (depending on how much context you create for them to hang their reality on). But they won't believe a "snap of the fingers" really flipped the cards. They may be amazed - and credit you with amazing skill - but they know the story you are telling is [censored].
The good news is, the story they may fall back on (He turned all of those cards around when I wasn't looking) is still impressive. So, your performance is still succesful.
But which is more impressive - unweaving and reorganizing cards that have been well and truly shuffled in an uncontrolled cascade of chaos, or flipping over a few packets that you just flipped over in a very controlled manner yourself moments ago?
Don't get me wrong. Even if they don't believe your snapping fingers did the trick, they are still amazed at your apparent skill. So, your magic performance is still well received. You did something they could never do or know how you did REALLY. But wouldn't it be more powerful if they believed you could do what you said you did?
And to accomplish that, you need to make sure the logical perception of what happened (the effect) is what they believe happened, and that the phenomena which allegedly occurred (the trick) occurs in it's most clear, concise, and impressive iteration.
With Triumph, the most clear, concise and impressive statement of condition is a riffle.
Or is it?
Casinos also "wash" cards. And I think this way of mixing may be - to a layperson - as impressive of a condition, if not more, than a riffle. EVERYONE has played 52 pickup (intentionally or otherwise) so this procedure may be the most impressive condition one can set forth.
I do not have experience to speak from. Cugel?
Finally:
Glenn, you missed my point entirely re: turd. I am not calling Kent's version a turd. It isn't. Far from it.
I am referring to presenting great tricks (diamonds) in less than optimal conditions (no table is present.) If a trick is worth doing, it is worth doing right.
Brad "looking for a pot to put some of his tempestuous tea" Henderson