http://boingboing.net/2015/05/12/pixel- ... thumbnails
The line about presenting a work for entertainment rather than expecting to educate the audience...
What works for your audiences? Does that thimble and cigarette act really play?
Learning beyond the walls of quaint
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Learning beyond the walls of quaint
Mundus vult decipi -per Caleb Carr's story Killing Time
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Re: Learning beyond the walls of quaint
There was skepticism and laughter about Minecraft's blocky old-school graphics when it first came out.
Guess they were wrong...
http://www.wsj.com/articles/microsoft-a ... 1410786190
Guess they were wrong...
http://www.wsj.com/articles/microsoft-a ... 1410786190
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Re: Learning beyond the walls of quaint
P.T.Widdle wrote:There was skepticism and laughter about Minecraft's blocky old-school graphics when it first came out.
Guess they were wrong...
http://www.wsj.com/articles/microsoft-a ... 1410786190
Given internet rule 34 - there are likely also people who collect bazooka joe comics... but those are not the larger target readership. Modern phones have high resolution graphics. "Old School" is a small barrel already full of aging fish.
Mundus vult decipi -per Caleb Carr's story Killing Time
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Re: Learning beyond the walls of quaint
2.5 billion dollars for Minecraft (33 million users and counting) is a pretty big barrel.
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Re: Learning beyond the walls of quaint
P.T.Widdle wrote:2.5 billion dollars for Minecraft (33 million users and counting) is a pretty big barrel.
Their two billion? given context of Microsoft's tablet and other non-starters it's no surprise. Same headspace as Lego - meaningless to the larger market. It's about like smoking unfiltered cigarettes and hipster cool... declase.
It's so ten minuets ago - like that yellow leather jacket?
Is this your target market? Gonna do the biggest and best Brony audience show? Niche markets are fine - just saying that it helps to pick ones target audience and monitor what they find interesting.
Mundus vult decipi -per Caleb Carr's story Killing Time
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Re: Learning beyond the walls of quaint
Best selling PC game:
http://en.wikipedia.org/wiki/List_of_be ... g_PC_games
Best selling iPhone app 2014:
http://www.telegraph.co.uk/technology/a ... l?image=19
Hardly a niche market.
http://en.wikipedia.org/wiki/List_of_be ... g_PC_games
Best selling iPhone app 2014:
http://www.telegraph.co.uk/technology/a ... l?image=19
Hardly a niche market.
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Re: Learning beyond the walls of quaint
When an artist (for video games in this case) recognizes a limitation for his product...
Mundus vult decipi -per Caleb Carr's story Killing Time
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Re: Learning beyond the walls of quaint
Jonathan Townsend wrote:Does that thimble and cigarette act really play?
Are there any e-cigarette manipulators out there? Is that a thing yet?
Don't know what could replace thimbles.